![]() Effect Manager – Easily define and add new effects to your project.Core: Inventory – abstracts the inventory into its own entity.Core: Damage Processing – modularized damage processing method to increase flexibility.Core: Learning – specifying learning conditions has never been more flexible.They tend to be fairly short since they are just changing specific pieces of code, and you only need it if a script uses it. I only call them “Core” scripts because they are meant to overwrite the default scripts, and all other scripts will be built on these scripts. If I am interested in providing proper support for the script I will then make a blog post. If you come across such a script and would like assistance, please make a post on the forums addressing the issue and I will look at it there. Note that scripts that do not have a blog post (eg: they are posted on a forums) are likely not supported. You may re-post any of the scripts on this blog anywhere, but it is preferred that you link to the actual blog post because I may make changes at anytime. I have been updating this list less frequently ever since I started making actual blog posts, however.Īll scripts are for RPG Maker VX Ace unless specified. Preset scripts have been further streamlined, and the structure is now easier to modify.Almost all scripts that I have written can be found here. RPG Maker uses Ruby Game Scripting System (RGSS) 3.0, which features a number of improvements. You can create a thoroughly enjoyable game simply by using the scripts that are provided, but you can also choose to customize a wide variety of game elements as necessary. Games created with this version are written in the Ruby scripting language. Since decoding has been built into the engine itself, there is no need to worry about movies not playing back on different environments. It is now possible to play Ogg Theora-format movies. ![]() This allows you to give your game sumptuous audio unlike anything possible before and even resume background music from where it left off after returning to the map screen after a battle. The RPG Maker series has traditionally used MIDI files for background music, but now that environments allow for larger files it has been revamped for full support of Ogg Vorbis format audio. Now you can easily create your own original characters simply by selecting a hairstyle, mouth, nose, outfit and so on. It allows you to create a walking graphic (small character) and face graphic all at once. This version of RPG Maker includes an advanced version of Chibi Character Maker, a popular tool from the web version. Many new features that make for diverse and interesting battles have also been added, including counterattacking and magic reflection. Lists such as "Features" and "Effects" have been added to each database entry, allowing a variety of settings that were formerly handled as separate data options to be more freely combined. Built-in video playback! (must be Ogg Theora format)ĭatabase structure has been dramatically revamped in this version. ![]()
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